Preview: The Snake in the Bathroom and the Light in the Suitcase.
In the James Bond film Live and Let Die (1973), Guy Hamilton, a snake crawls through the bathroom. James Bond is in the bathtub. He does not have any suspicion of the coming danger. We as viewers know a little bit more than the protagonist. At the end of the scene, our lead in knowledge has disappeared: James Bond and the audience are even.
In the film Pulp Fiction (1994), Quentin Tarantino, a strange light comes out of a briefcase. We as viewers cannot look inside the briefcase, the main character can. The audience knows less than the protagonist.
In the first example there is tension due to prior knowledge of the viewer. In the second example there is curiosity caused by a lack of information. As a scenario writer you can, at times, make the story more exciting by giving the viewer the lead or putting him behind.
| 12. | Storytelling [Viewing duration = 02:57:08] | 266 |
| 12.1 | Introduction | 266 |
| 12.2 | Fourteen Questions. | 267 |
| Question 1. The Subject. | 267 | |
| Question 2. The Dramatic Conflict. | 267 | |
| Question 3. The Premise. | 268 | |
| Question 4. The End of the Story. | 269 | |
| Question 5. Leading Parts: Protagonist versus Antagonist. | 271 | |
| Question 6. Characterizations. | 272 | |
| Question 7. Acts and Dialogues. | 274 | |
| Question 8. The Incentive. | 274 | |
| Question 9. The Tone. | 275 | |
| Question 10. The Supporting Role. | 276 | |
| Question 11. Obstacles. | 277 | |
| Question 12. The Dramatic Context. | 278 | |
| Question 13. The Place of Action. | 279 | |
| Question 14. Indication of Time. | 279 | |
| 12.3 | The Toolkit of the Storyteller. | 280 |
| Prologue and Epilogue. | 280 | |
| Set up and Pay off. | 281 | |
| Mise-en-scène of Actors and Props. | 282 | |
| Symbolism | 283 | |
| Flashback, Flash-Forward, Imaginations and Dream Images. | 284 | |
| The Snake in the Bath Room and the Light in the Duitcase. | 285 | |
| Counteraction. | 285 | |
| The Sprechhund, the Monologue Interieur/Exterieur and the Voice-Over. | 286 | |
| Scene-Transition, Turning Point and Card System. | 286 | |
| 12.4 | Summary | 287 |
| References | 288 |